In this day and age it is clear that Newtonian physics works well at a small scale but not perfectly when trying to calculate trajectories of planets and such. Nonetheless, it is still a good enough aproximation for a game and as such that’s what I’ll be using for this next phase. Essentially, what I’ll talk about today amounts to creating a solar system replica in C#. For this...
Welcome stranger,
If you enjoy reading about other people’s achievements and cockups as well as learning the odd thing or two then you came to the right place.
I mainly write about tech and try to provide some tutorials or in depth explanations on topics I come across and find interesting (not WordPress). I’m also broadening my horizons and will be adding more posts about team management and Agile concepts and processes. Below you can find a list of my most recent posts and don’t forget to check out the “About Me” page.